We are looking for programmers comfortable with C++ and Python. While having previous experience of working with either Unreal or CryEngine is desirable, we are willing to consider candidates experienced in C++ programming outside of video game development.
The candidate will be a part of a small team responsible for building the core gameplay mechanics. The role involves extensive collaboration with both internal and external stakeholders like game-designers, artists and animators and, therefore, the preference is for people who are self starters and tend to over communicate more often than not. Other responsibilities will include developing tools and systems for automating workflows and to support the game development.
1 to 3 years of writing C++. Experience in or working knowledge of Python will be a bonus. We would especially like to hear from candidates who have worked with game engines before.